extends "../aerjiliya-2/aerjiliya-2.gd"

func _extInit():
	._extInit()
	lv = 3             #等级的设置
	addSkill("造成伤害时会附带3层<烧蚀>，目标身上每层烧蚀使自己对其造成的伤害提高15%", "高爆穿甲弹")
var p3 = 0.15
func _onAtkChara(atkInfo):
	._onAtkChara(atkInfo)
	if atkInfo.atkType != sys.AtkType.EFF:
		castBuff(atkInfo.hitCha, buff.b_shaoShi.new(3))
		var buff = atkInfo.hitCha.hasBuff("b_shaoShi")
		if buff != null:
			atkInfo.factor += p3 * buff.life